Cuelists
Cuelists are the main component of blinderKitten.
The store cues, wich are basically lists of commands given to your fixtures.
Each cuelist also have these options :
- Loop : indicates if the cuelist should off or restart when arriving at the end
- Off if overwritten : the cuelist will off itself if no HTP channel is present and if all called LTP channels are overwritten by other cuelists
- Tracking, Tracking allows you define behaviour of precedent cues when a cue is called
- Disabled : commands of precedent cues are set to off
- Cuelist order : commands of precedent cues in the cuelist are keeped
- Call order : previously called command are keeped (cuelist order doesn't matters)
- loop tracking : allow you to keep tracked values when the cuelist loops
- auto start : Starts the cuelist when HTP level is set up to 0
- auto stop : Off the cuelist when HTP level is set to 0
- next cue : select next cue in a list
- next cue id : manually enter the next cue id
- HTP level : set the HTP master level of this cue
- Flash level : set the HTP Flash level of this cue
- off time : duration of off fade for channels when cuelist is offed
They also have these triggers :
- go : go to the next cue
- go random : go to a random cue in the cuelist
- off : off the cuelist with a fade (set by off time)
- kill : instanly kills the cuelist
- load : show a window with all cues to choose the next one
- load and go : show the load window and trigger a go when next cue is selected
- renumber cues : automatically renumbers all cues
Last modified 20h ago