For the complete documentation index, see llms.txt. This page is also available as Markdown.

Fixture types

Fixture types are the representation of your real world devices types in blinderkitten.

Each fixture type should have a name, and a channels list corresponding to the DMX input channel list of your device.

For each channels, you can fill these informations :

  • Channel type : what is the type of the current channel

  • Resolution : 8bits or 16bits (actually, your LSB/fine channel must be just after your MSB/coarse channel)

  • Subfixture ID : Allows you to set this channel in a different subfixture, used if the same channel type is used more than once in a fixture type. For example, a RGB led strip will have the three first channels at subfixture 1, then three channels to 2 and so on.

  • Default value : default value of the channel.

  • Killed by SWOP : If checked, this channel will return to its default value when a cuelist is swopped (if the swopped cuelist does not contains commands targetting this channel)

  • fade or snap : set the behaviour of the channel when fading from a value to another, if set to snap, the value will jump to its new value.

  • DMX Channel indicates you the current DMX channel number of your fixture.

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