BlinderKitten
  • Welcome to BlinderKitten documentation
  • First steps
    • Glossary
    • My first hand made fixture
    • The progammer, the encoders and the input panel
    • Groups and presets
    • A simple cuelist
    • A second cuelist
    • More informations about cuelists
    • Let the assistant help you
    • Grid views
    • Some infos about the interface
  • Object Types
    • Interfaces
    • Channel families and types
    • Fixture types
    • Fixtures
    • Groups
    • Selection filters
    • Presets
    • Cuelists
    • Cues
    • Effects
    • Carousels
    • Mappers
  • Advanced Topics
    • Use capture with blinderKitten
    • Use grandma3 3D with blinderkitten
    • Use chamsys magic vis with blinderkitten
    • How to setup a tracker
  • Annexes
    • GDTF Import
    • OSC Remote
    • Coordinate system
Powered by GitBook
On this page
  1. Object Types

Groups

Groups are reusable shortcuts of selection.

If you use multiple times the same selection of fixtures, you should probabely create a group with this selection and then call this group in cuelists, effects, carousels etc...

Each group selection contains :

  • Action : add or remove, tells if this command add or removes element to the group

  • Target Type : can be fixtures or groups

  • ID : id of the first fixture or group

  • THRU : allows you to give a range of fixture or groups

  • Last ID : ID of the last fixture or group to select

  • Subfixtures : filter only some subfixtures

PreviousFixturesNextSelection filters

Last updated 3 years ago